Geek Mafia
pretty Spartan - just a futon, a dresser and some clothes. Kurt hadn't done much to make it his own, but maybe he hadn't been there long enough.
    Chloe's room was at the end of the hall and qualified as the master suite. It was the only room in the house that felt like it had been decorated. There was a kind of sparse, Asian or maybe Scandinavian feel to it - lots of simple lines and blonde wood furniture. One wall had several different Kabuki style masks placed in careful arrangements on it, while the other had two large, painted fans tacked elegantly to the wall. Hers was the only made bed in the house. Paul glimpsed the glint of a chain, which was attached to one of double bed's feet, most of its length hidden beneath the bed.
    She was especially proud of her closet, which took up one whole wall of the room. It was the closest Chloe came to being disorganized, and one only got that impression because there was so much stuff in there that she was running out of space. It contained such a wild variety of outfits that Paul believed that maybe she really did have an outfit for any occasion. Dresses, jeans, suits, blouses, t-shirts, and even uniforms hung from wooden hangars. Chloe pointed out a row of boxes along the top shelf, "Wigs," she said, "I've got like a dozen of them. This bubblegum pink hair of mine tends to attract attention." These weren't just clothes of course.
    They were costumes. Like the lawyer outfit she'd worn the previous day, they were tools of the trade.

    Chapter 10
    47
    Late the next morning, Paul and Chloe climbed into his car and headed north up the 101 towards San Francisco. Paul had put together a list of several comic stores in the City that they should visit before crossing the Bay Bridge over into Berkley and the really good store over by the University. By the time they got back to San Jose, they'd have circumnavigated San Francisco Bay and hit half a dozen shops. Paul figured that would be enough to find everything they needed.
    "You know," said Chloe as she pawed thumbed through his iPod's menus, "Your selection of music is kinda limited here, sport-o."
    "I'm more of a talk radio kind of guy really."
    "I guessed from all the Al Franken podcasts, but you know, sometimes you need a great driving song. And sometimes that great driving song wasn't written by Madonna or the Barenaked Ladies, which seem to be the only two choices you've got in here."
    "I like what I like. I have trouble picking out new bands, a fact I blame not on my own limited knowledge of music but rather on the fact that there's so much crap out there. Have you seen MTV lately?"
    "Of course I haven't seen MTV lately. All the music's crap. I should say all their music's fucking crap. In the entire world of all music there's tons - literally tons - of great shit. You just need an expert guide is all."
    "See, that's the problem with music," said Paul. "You need an expert guide to find the good stuff. It should just float right to the top and be self-evident."
    "And I suppose video-games and comics are different?" she asked.
    "Hell no. Comics are even worse. Well, not worse, but certainly just as bad as music. Or movies. It's all about the hype and advertising and, well, tradition. X-Men's always going to sell, no matter if it's really good or really bad. Video games are maybe a little different. Unlike the others, you have to actually sit down and interact with the game. You can't say 'oh, everyone says this is good and I suppose it's not actively offensive, so I'll pretend I really like it.' With a video game you actually have to play the thing, and if it's a bad game, there's no hiding the fact that you're having a shitty time."
    "Makes sense I guess. Which do you prefer working on, comics or video games?"
    "Oh comics for sure. Definitely. I have a lot more fun just concentrating on telling a story. With a video game you have to worry about making sure all the stuff you want to do is technically possible, plus you have to make

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